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Old Nov 19, 2005, 11:33 PM // 23:33   #41
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Quote:
Originally Posted by Shimus DarkRaven
And to quote "They probably wouldn't have gotten past" is for the most part, true, unless they don't have the time to sit and level, do the missions,
The longest missions are at the end, and they take maybe 1 1/2 hours, at most, to complete. Thats not a whole lot of time, especially if they have set aside some time to play. Levelling takes no time at all in this game, so that argument is pretty pointless.
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Old Nov 19, 2005, 11:33 PM // 23:33   #42
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Originally Posted by iotc247
In my opinion no one deserves to get a run to another area. If this was the purpose of the game then there would be no monsters in the areas. The whole purpose of the game is to get a group and fight your way through the game. If you think you deserve it you mine as well say "Well I didn't cheat on my wife with the last 3 girls that hit on me. So now I deserve to."
I don't see how running relates with cheating on your wife, but A.net will penalise runnees who don't pay the runner. Doing so indirectly supports running in my opinion.

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Originally Posted by SlayerD
So while we on runner topic here wat do you think the price for running to Droknar Forge from Yak Bend or Beacon Perch should cost
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Originally Posted by AncientPC

The standard prices for runs
Ascalon to Yak's: 1k
Yak to Beacon's: 1k
Beacon's to Droks: 3k
Beacon's to TOA: 2-3k
TOA to Sanctum: 1-2k
Sanctum mission: 500-1.5k

Each desert town: 400-500g.
Elona Reach mission: 500-1.5k
Thirsty mission: 4-10k

Camp Rankor to War Camp: 2k
War Camp to Citadel: 2-5k
War Camp / Citadel to Copperhammer: 5-10k
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Old Nov 19, 2005, 11:35 PM // 23:35   #43
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I couldn't come up with another analogie but that was regarded to one of the posts in here about who deserves and who doesn't deserve to get a run. Somewhere on the bottom half of page 1 I think.
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Old Nov 19, 2005, 11:37 PM // 23:37   #44
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Originally Posted by -Loki-
The longest missions are at the end, and they take maybe 1 1/2 hours, at most, to complete. Thats not a whole lot of time, especially if they have set aside some time to play. Levelling takes no time at all in this game, so that argument is pretty pointless.
I'm saying for weekend casual gamer that can't spend the time needlessly levelling. I'm sorry I didn't elaborate.

--The Shim
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Old Nov 20, 2005, 12:00 AM // 00:00   #45
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I don't have very much against runners. However complaining that others are charging too little is pushing it a bit too far, in my opinion. I've been run to various outposts in the desert on my 2nd char by someone who did it for free or for tips. I gave him some gold at the end coz he was so nice about it and it was nice chatting with him too.
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Old Nov 20, 2005, 01:22 AM // 01:22   #46
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Originally Posted by jules
I don't have very much against runners. However complaining that others are charging too little is pushing it a bit too far, in my opinion. I've been run to various outposts in the desert on my 2nd char by someone who did it for free or for tips. I gave him some gold at the end coz he was so nice about it and it was nice chatting with him too.
Courtesy. Goes along way. It's very unfortunate most people don't have this quality. =/

--The Shim
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Old Nov 20, 2005, 03:00 AM // 03:00   #47
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If I did have someone run me, I'd probably definetly tip about the same as if someone pays normally. It's not because they are doing it for free or they are wasting thier time. It's because they wanted to help and they were cool enough to expect nothing.

Why people have to run people to make money is beyond me, there is nothing in the game that cannot be aquired by any character. If the game had certain craft items or consumables I could see the need for gold.

but whatever....
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Old Nov 20, 2005, 04:35 AM // 04:35   #48
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Quote:
In my opinion no one deserves to get a run to another area. If this was the purpose of the game then there would be no monsters in the areas. The whole purpose of the game is to get a group and fight your way through the game. If you think you deserve it you mine as well say "Well I didn't cheat on my wife with the last 3 girls that hit on me. So now I deserve to."
Don't even start. Discussion over the "point" of the game leads to roundabout posting where no one can agree over anything. Let people do whatever they feel like, within the bounds of what is given.

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If this was the purpose of the game then there would be no monsters in the areas.
If running was so much of a sin in ANet's eyes, they wouldn't have opened up paths like Lornar's Pass from Beacon's Perch all the way to Droknar's Forge. They could easily take away a location warp and cut off the runs. In fact, if what I have read in the past is true, ANet actually opened up Lornar's Pass - it was not possible to leave Beacon's Perch to go there originally.
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Old Nov 20, 2005, 05:21 AM // 05:21   #49
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Quote:
Originally Posted by iotc247
In my opinion no one deserves to get a run to another area. If this was the purpose of the game then there would be no monsters in the areas. The whole purpose of the game is to get a group and fight your way through the game. If you think you deserve it you mine as well say "Well I didn't cheat on my wife with the last 3 girls that hit on me. So now I deserve to."
Bleh, if I wanted a linear game with linear maps and linear plots, I would have stayed with Dungeon Siege 1.
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Old Nov 20, 2005, 06:38 AM // 06:38   #50
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Quote:
Originally Posted by Shimus DarkRaven
Courtesy. Goes along way. It's very unfortunate most people don't have this quality. =/

--The Shim
So, because you are charging someone, for example, 2.5k to run from Ascalon to Beacons Perch, you expect others to charge the same? That's like saying everyone should charge 50k for a 15>50 Furious Gold Summit Axe of Shelter, and if they charge less, they are being discourtious.
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Old Nov 20, 2005, 07:28 AM // 07:28   #51
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I think OP didn't word his argument properly and a lot of people are confusing his intention.

It is my understanding that OP is complaining about griefers who complain about a run not being free simply because others treat it as a tip run. I could be wrong though . . .
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Old Nov 20, 2005, 01:54 PM // 13:54   #52
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I run for tips because if I thought the time I spent gaming was worth a standard wage then I wouldn't be spending it on a game. The only exceptions to my rule of tips is the rare passenger that wants to go to specific places as quickly as possible and ask that I take no other passengers. While I don't do those runs for tips, I always ask the customer what it's worth to them, and then charge less than what they offer to pay.

As someone said before, people are usually willing to tip more than most runners ask for as a fee. The other day as my Fiance and I were filling a group to run for tips (from Beacons to Droks), we had a passenger offer us 10k each, to pay not only for his run but for everyone else in the group as well. I laughed, and made it perfectly clear that even if he was offering to pay for everyone it was by no means expected of them to pay that much. "Tips" means whatever you feel the trip was worth, be it money or an item or simply a "thank you". Someone paid me in Stone Summit Badges once (4 of them to be precise) and I was fine with that.

For me, the reward in running isn't the money, it's the satisfaction of being able to do the run to begin with, and that little glowy feeling ya get from helping someone out.

To the OP: As others have pointed out, this is a player driven economy, and within that economy your time is only worth what someone is willing to pay you for it. If they complain that your prices are too high, then they're obvoiusly telling you that your time isn't worth that much to them. Rather than complain about it, or those of us who are the cause of your "problem", you could just not take them as customers. Or, even better for you, you could adjust your prices accordingly and get back in business. Chances are, you wouldn't make much (if any) less doing it for tips than you would for your set prices.

Anyway, sorry if there's any typos or rambling sentences. I haven't had any coffee yet today.
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Old Nov 20, 2005, 04:36 PM // 16:36   #53
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Quote:
Originally Posted by -Loki-
So, because you are charging someone, for example, 2.5k to run from Ascalon to Beacons Perch, you expect others to charge the same? That's like saying everyone should charge 50k for a 15>50 Furious Gold Summit Axe of Shelter, and if they charge less, they are being discourtious.
How can you even quote me off that? I never even BROUGHT up prices, but once, to backpat ancientPC for his guide. LAY OFF, man. I never said charging MORE or LESS is being discourtious, please read before you go off on some lame-ass post like that. I never expected people to charge the same. I never even said ANYTHING along the line of prices, again, but to compliment AncientPC's guide.

Don't read into things, GENIUS =)

--The Shim
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Old Nov 20, 2005, 10:45 PM // 22:45   #54
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Originally Posted by Sir Loino Beef
Hello Everyone-
Lately I've been seeing a trend in GW. The purpose of a runner is to take his client(s) from point A to point B for a sum of money. Even though GW has its own economy and a runner tries his best to get the most clients, this poses a problem. I have seen runners go from Ascalon to Beakon's Perch for as little as 1 Platinum and seen some run for tips just to beat a runner like me that's asking 2.5 Plat. OK-so he gets the run from me, but in the end, everyone that wants a run in the future will expect it for that price and pretty soon, all the runners will be working for peanuts.
Believe me, if they really want to go, they'll pay your price. I'm not suggesting we rip off the people we run, but I feel as you are working to get them there-why do it for a tip? Trust me-there's enough players that want runs that you don't need to cut other runners throats and eventually your own and everyone else's in the future. Isn't it bad enough that we get scammed sometimes with no recourse like they have if a runner scams them?
Personally i never pay runners. Why? It's like tipping the guy at McDonald's. Go farm you lazy. I'll get a run and then go back and do it myself just for the pure enjoyment of pissing a runner off. The point of pve is to do it yourself and get all your quests. Running takes no skill at all and therefore deserves no fee whatsoever
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Old Nov 21, 2005, 01:30 AM // 01:30   #55
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Quote:
Originally Posted by sybban
Personally i never pay runners. Why? It's like tipping the guy at McDonald's. Go farm you lazy. I'll get a run and then go back and do it myself just for the pure enjoyment of pissing a runner off. The point of pve is to do it yourself and get all your quests. Running takes no skill at all and therefore deserves no fee whatsoever
No SKILL? Are you blind? When you run from Lormar's Pass to Droknar's Forge, and you don't call that skill? Avoiding aggro, using healing right, stances, and that's not SKILL? Then pray-tell, what is it? It's a need to stay alive, for sure, but if it ISN'T SKILL, then are you insinuating that it's mindless, zombie-shuffling? =)

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Old Nov 21, 2005, 02:24 AM // 02:24   #56
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Quote:
Originally Posted by Shimus DarkRaven
No SKILL? Are you blind? When you run from Lormar's Pass to Droknar's Forge, and you don't call that skill? Avoiding aggro, using healing right, stances, and that's not SKILL? Then pray-tell, what is it? It's a need to stay alive, for sure, but if it ISN'T SKILL, then are you insinuating that it's mindless, zombie-shuffling? =)

--The Shim
Yes I belive so.
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Old Nov 21, 2005, 02:27 AM // 02:27   #57
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If one thinks that it takes no skill to run, try it yourself.
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Old Nov 21, 2005, 02:45 AM // 02:45   #58
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Originally Posted by Alone)
If one thinks that it takes no skill to run, try it yourself.
ok will do
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Old Nov 21, 2005, 03:07 AM // 03:07   #59
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Hmm.. running is bad if it leads to new people not realising they don't need to be run. it also creates beggars at Droknars YAY.

However, character 5 got run to 2 places, Maguma Stade from Hench (I think?) and TOA from Bergen. Both cases a severe lazyness on my behalf and just not feeling like dealing with undead hords.

I guess one way of dealing with things is to ask if that's their first char, and if it is, pointing out that there are better ways to get there than being run.
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Old Nov 21, 2005, 04:42 AM // 04:42   #60
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Originally Posted by lg5000
Hmm.. running is bad if it leads to new people not realising they don't need to be run. it also creates beggars at Droknars YAY.

However, character 5 got run to 2 places, Maguma Stade from Hench (I think?) and TOA from Bergen. Both cases a severe lazyness on my behalf and just not feeling like dealing with undead hords.

I guess one way of dealing with things is to ask if that's their first char, and if it is, pointing out that there are better ways to get there than being run.
Agreed, although I'm pretty sure that if the gold offer is right they will run anyone.
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